using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_GILA_BOSS_41p : SimTemplate //* 优胜劣汰 Survival of the Fittest
	{
		//<b>Hero Power</b>All minions attack random enemy minions.
		//<b>英雄技能</b>所有随从随机攻击敌方随从。
		
		
	}
}
